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Displaying 217 - 240 of 265, in alphabetical order
National Initiative
The Khronos Group
International consortium developing royalty-free interoperability standards for 3D graphics, XR, compute, machine learning and vision, including OpenXR and glTF.
Company
Time Machine Organisation
The Time Machine Organisation (TMO) is the leading international organisation for cooperation in technology, science and cultural heritage and the institutional governing framework that ensures the sustainability and economic independence of the Time Machine project.
National Initiative
TNO - Netherlands Organisation for Applied Scientific Research
TNO’s Social XR initiative leverages immersive technologies like VR and AR to enhance remote interaction, enabling lifelike virtual collaboration for healthcare, education, work, and more—bridging distances through extended reality.
Company
Together Labs
Creators of IMVU, a social VR metaverse platform led by a creator‑driven economy
Company
Trust-IT Services
Founded in 2002 as a spin-off of an IT company, Trust-IT specialises in design & implementation of digital marketing, communication, and dissemination strategies for research & innovation actions and commercial initiatives worldwide, focusing on information technologies topics.
Company
Ubisoft
Pioneering entertainment through immersive video games and virtual worlds.
Company
Udaras na Gaeltachta
The preservation and strengthening of Irish as a living language
Company
UNDO Studios SA
Developers of browser-based metaverse platforms for immersive AR/VR
Company
Universidad Politécnica de Madrid - IPTC
IPTC (Information Processing and Telecommunications Center) is a research center inside UPM (Universidad Politécnica de Madrid), the biggest technical university in Spain.
Company
up2metric
Innovative custom software solutions and consulting engineering services in the fields of Computer Vision, Machine Learning, Photogrammetry, Remote Sensing and Metrology.
Company
Uplandme
Creators of Upland, a virtual property metaverse game with real‑economy player ownership
Company
uWare Robotics
uWare is a leading startup in dual-use autonomous underwater robotics and AI systems for environmental monitoring, infrastructure inspection and assets management.
Company
V-Vision
Virtual reality technology for the digitalisation of visual health.
Company
Varjo
Mergining the virtual and real worlds with human-eye resolution virtual and mixed reality.
Company
Vicomtech
Technological Centre specialising in Artificial Intelligence, and Visual Computing.
Company
Victoria VR
Victoria VR is a leading innovator in creating hyper-realistic virtual worlds powered by blockchain and Unreal Engine, enabling immersive experiences for gaming, business, and social interactions.
Company
Virtual Dawn
Virtual reality for education, training, entertainment and gaming.
National Initiative
Virtual Dimension Centre - Fellbach
VDC Fellbach is Germany’s leading network for Virtual Engineering, specializing in VR, AR, and 3D simulation. It fosters innovation through collaboration among industry, research, and public institutions.
Company
Virtual Safety Lab
Virtual Safety Lab leverages virtual reality to make workplace safety training more immersive, effective, and engaging, offering both ready-made VR modules and customized solutions for educators and companies aiming to improve safety culture and reduce accidents.
Company
VIRTUALWARE
Founded in 2004, a multidisciplinary team of artists, project managers, programmers, and creatives operating in numerous sectors.
Company
Virtway
Corporate Metaverse for training & events
National Initiative
Visual Arena
Visual Arena is a collaborative innovation platform in Gothenburg, Sweden, dedicated to advancing visualization technologies such as XR, digital twins, and immersive storytelling. It brings together academia, industry, and the public sector
Company
Visual Sweden
Visual Sweden is a regional innovation initiative and cluster with national and international outreach, established 2016, thanks to substantial funding from national and regional authorities. Region: East Sweden (NUTS3), East mid Sweden (NUTS2). The focus is on visualisation and image analysis, areas where Linköping University (founder and host during 2016-2025) has substantial strength. As from 2026 Visual Sweden is hosted by Norrköping Science Park in close collaboration with the university.
Company
VISYON
Immersive experiences through virtual and augmented reality.
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