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Displaying 361 - 384 of 416, in alphabetical order
EU Project
VERGE
Edge computing involves an ecosystem of highly heterogeneous computing elements, which may be located practically everywhere across the path between the end-devices, the access network and the central cloud. In this context, the EU-funded VERGE project will design a flexible, modular and converged edge platform to support distributed AI at the edge. Focusing on security, privacy and trustworthiness, VERGE will carry out two use cases. The first will cover mixed reality driven edge-enabled industrial Beyond 5G applications in Turkey.
Company
Vicomtech
Technological Centre specialising in Artificial Intelligence, and Visual Computing.
Company
Victoria VR
Victoria VR is a leading innovator in creating hyper-realistic virtual worlds powered by blockchain and Unreal Engine, enabling immersive experiences for gaming, business, and social interactions.
Company
Virtual Dawn
Virtual reality for education, training, entertainment and gaming.
National Initiative
Virtual Dimension Centre - Fellbach
VDC Fellbach is Germany’s leading network for Virtual Engineering, specializing in VR, AR, and 3D simulation. It fosters innovation through collaboration among industry, research, and public institutions.
Company
Virtual Safety Lab
Virtual Safety Lab uses virtual reality and applied neuroscience to turn workplace safety training into immersive, hands-on experiences people genuinely learn from — with both ready-made VR modules and customized solutions to strengthen safety culture and reduce accidents.
Company
VIRTUALWARE
Founded in 2004, a multidisciplinary team of artists, project managers, programmers, and creatives operating in numerous sectors.
Company
Virtway
Corporate Metaverse for training & events
Company
viSales GmbH
viSales transforms complex industrial products into clear, interactive 3D experiences — for web, AR, and spatial computing. We shorten sales conversations, accelerate decisions, and make closing predictable. Our clients at Siemens, Somfy, and igus rely on us as a long-term partner for visual sales communication — not as a show agency, but as strategic leverage.
National Initiative
Visual Arena
Visual Arena is a collaborative innovation platform in Gothenburg, Sweden, dedicated to advancing visualization technologies such as XR, digital twins, and immersive storytelling. It brings together academia, industry, and the public sector
Company
Visual Sweden
Visual Sweden is a regional innovation initiative and cluster with national and international outreach, established 2016, thanks to substantial funding from national and regional authorities. Region: East Sweden (NUTS3), East mid Sweden (NUTS2). The focus is on visualisation and image analysis, areas where Linköping University (founder and host during 2016-2025) has substantial strength. As from 2026 Visual Sweden is hosted by Norrköping Science Park in close collaboration with the university.
Company
VISYON
Immersive experiences through virtual and augmented reality.
Company
VoxelSensors
VoxelSensors develops innovative sensing technologies for spatial and empathic interfaces, specialising in low-latency, power-efficient spatial awareness and gaze tracking for XR, mobile, and industrial applications.
EU Project
VOXReality
VOXReality is an ambitious project whose goal will be to facilitate and exploit the convergence of two important technologies, natural language processing (NLP) and computer vision (CV). Both technologies are experiencing a huge performance increase due to the emergence of data-driven methods, specifically machine learning (ML) and artificial intelligence (AI).
National Initiative
VR Business Club
VR Business Club is Germany’s largest dialogue and matchmaking platform for immersive technologies, including Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), and Artificial Intelligence (AI).
National Initiative
VRARA
VRARA is a global industry association uniting XR, spatial computing, and AI stakeholders. It fosters collaboration, accelerates growth, and promotes research and education across industries.
Company
VRChat
Social VR metaverse platform for cross‑platform user‑generated worlds
Company
VRdirect
Virtual Reality and Augmented Reality for businesses
Company
VRgineers
VRgineers is a leader in professional virtual reality (VR) hardware, specialising in high-end VR headsets and simulation solutions for industries such as aviation, automotive, and engineering.
Company
VRROOM
The future of Art and Entertainment through alternative realities.
Company
VRTrauma
Improve trauma care in every stage of medical education with virtual reality.
National Initiative
W3C / Immersive Web Working Group
International web standards body leading browser-based XR through the Immersive Web Working Group, which develops APIs to bring VR and AR to the open web.
Company
Wacebo Europe
Innovative EdTech solutions and interactive learning environments.
Company
Wansdronk Architektuur BV
To communicate an emission-free building concept (Topics 0-1), and its related developments (Topics 2-3), and to learn to deliver locally (Topic 4), an AR/VR/XR AI-avatar tool (Topic 5) will be developed, with LLMs preferably operated by handhelds, to avoid the use of data centers and associated emissions.
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