4Players GmbH

4Players GmbH Logo

4Players GmbH

Software company
Founded in 2000
10–49 employees
Description

Follows

Interaction & Enabling Technologies
Experience Modalities
Augmented Reality
Extended Reality
Mixed Reality
Virtual Reality
Virtual Worlds
Interaction
Information architecture
User-to-Contents
User-to-Creators
User-to-Environment
User-to-User
Technologies
AI / ML
Content Generation
NPC
World Generation
BCI
EEG
EMG
Blockchain/DLT
Cloud / Edge
Connectivity / networking
5G
6G
Fibre
Wi-Fi
Data Spaces, Data Lakes, etc.
Digital Identity
Digital Twins
Haptics / Senses
Electric Impulse Haptics
Pneumatic Haptics
Vibration Haptics
HPC
Interfaces/VW Access
AR Headsets
Mobile
MR Headsets
VR Headsets
Wearables
Internet of Things
Quantum
Robotics
Sensors (not IoT)
Standards
User & Experience Dimensions
Accessibility and Inclusion
Diversity and Representation
Universal Access
Active engagement & co-creation
Co-creation and community engagement
Collaborative platforms
Identity
Avatar customization
Digital Identity Management
Identification or projection
Immersion
Challenge-based immersion
Narrative immersion
Perceptual immersion
Interoperability
Cross-Platform Compatibility
Data and Asset Portability
Value chain segment
Service provider

53.6108496, 10.0242426

Address
Paul-Stritter-Weg 2