Spatial Systems

Spatial Systems

Spatial Systems

Description

Spatial Systems (Spatial) provides an immersive spatial collaboration platform that allows users, creators, brands and enterprises to meet, build, teach, hold events, exhibit art, play and network within shared 3D environments.

Founded in 2017 by Anand Agarawala and Jinha Lee, Spatial began as an AR collaboration tool, later evolving into a fully cross‑platform metaverse available on WebVR, mobile and VR headsets.

Leveraging no‑code templates and a Unity SDK, creators can easily upload 2D/3D assets, integrate AI chatbots, and deploy interactive experiences across devices.

Its solutions span virtual classrooms, training, conferences, NFT galleries, brand experiences, and in‑platform games, blending enterprise, education and entertainment use cases.

Products and/or services:
  • Spatial Platform: A web‑accessible, VR/AR‑compatible spatial collaboration platform that supports immersive meetings, events, classrooms, galleries, training and social experiences
  • No‑Code Templates & Unity SDK: Tools allowing creators and brands to rapidly build and publish interactive 3D spaces, including support for AI chatbots, voice/video chat, NFTs, digital twins and embedded assets
  • Cross‑Platform Avatars & Telepresence: Custom avatars (via Ready Player Me) and realistic telepresence support for mobile, desktop and head‑mounted displays
  • Use‑Case Ecosystems: Applications across education (virtual classrooms, university collaboration), enterprise training, AR-enhanced design reviews, NFT exhibitions, brand activations, conferencing, and casual gaming
  • Social Games Season & Platform Economy: In-platform gamified experiences (Season 1 games), digital goods shop, portals, coins economy and enabled monetisation for creators
Technological area
Augmented Reality
Cloud / Edge
Internet of Things
Other
Robotics
Standards
Virtual Reality
Virtual Worlds
Value chain segment
Full solutions supplier (e.g., supplier of a virtual world product)
Software provider